update 0.7.7


Terra Uncharted – Update 0.7.7 Devlog

Hey everyone,

Update 0.7.7 is here, and it’s one of the biggest updates Terra Uncharted has seen so far. From biome overhauls and underworld redesigns to new mechanics and performance boosts, this update brings the world closer to what we’ve always envisioned: alive, dynamic, and full of surprises. Let’s take a look at what’s new.

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Biome Overhauls: A More Diverse, Challenging World

Jungle & Bamboo 

The jungle biome has received a complete overhaul. We’ve introduced all-new jungle trees with a wide variety of shapes and sizes, giving the environment a more natural, wild look. You’ll also find five brand-new jungle plant types, each adding more color and depth to the landscape. Combined with rugged terrain that’s difficult to traverse, the jungle now offers real exploration challenges.The bamboo has also been updated with denser, more organic growth patterns and improved terrain shaping.

Frozen Tundra

We’ve added trees and rolling hills to the tundra biome, making it feel less empty and more immersive. These trees are based on the plains biome but are taller and feature more variation, giving the tundra its own distinct visual identity.

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Underworld: More Land, Deeper Lava

The underworld has seen major improvements:

Lava is now deeper but not as wide, meaning there’s more solid land to walk on, explore, and build with.

We also reworked how land generates in the underworld, giving it a more layered, natural layout that supports better exploration and structure placement.

And yes—lava now causes damage, so don’t fall in.

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Weather & Time of Day

We’ve added a dynamic weather system and a full day/night cycle. These systems bring the world to life in new ways, affecting both visuals and atmosphere. Expect changes in visibility, lighting, and mood as the world responds to time and weather.

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System Improvements and Gameplay Updates

Inventory System: Improved layout and interaction flow.

Crafting & Building: Smoother, more responsive, and easier to use.

Resource Gathering: Updated mechanics make gathering feel more interactive and rewarding.

Destructible Objects: More detailed control over what can be broken and how it reacts.

Vine Growth System: Vines now grow more naturally and respond better to the environment.

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New Additions

Carrots: A new crop you can plant and harvest.

Tree Seeds: Replant forests and customize your environment however you like.

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Visuals & Performance

Lighting System: Fully reworked to respond to weather and time changes.

Backgrounds: Updated across all biomes for better depth and immersion.

Performance Optimizations: Smoother gameplay, faster loading, and better stability overall.

Bug Fixes: A long list of fixes across systems to improve the experience.

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What’s Next

This update is a foundation for even more ambitious features coming soon, including new NPC systems, events, and deeper gameplay loops. As always, your feedback helps shape development—thanks for being part of the journey.

– The Terra Uncharted Dev Team

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